Thursday, November 22, 2012

5

Cazy's Beat Of My Drum edited and retextured

I didn't do a whole lot to this mesh. It's mostly just been edited so it's not as wide. I was able to reduce the poly count a bit, but it's still fairly high, so this mesh may not work well with slower computers. The bone assignments and morph states are Cazy's. Everything's been repackaged, so it won't conflict with the original or with any other retextures.

Available for teen, young adult, adult, and elder females.

Poly count:
LOD0 - 13483
LOD1 - 8579
LOD2 - 1534
LOD3 - 450



Thursday, November 1, 2012

10

Newsea's Lucky Star edited and retextured

This is the Halloween gift I was giving out on tumblr. Newsea's Lucky Star, with a retexture, reduced poly count, and resized mesh. It also has fat morphs (not that ponytails really need them), and it won't conflict with any other retextures.

Available for teen, young adult, adult, and elder females.

Poly count:
LOD0 - 10465
LOD1 - 4870
LOD2 - 1970
LOD3 - 327

Tuesday, September 4, 2012

5

Newsea's Ivory Tower edited and retextured

This one needed a lot of work. I retextured it, resized the mesh to sit better on the head, edited some hair strands that were sticking out at a weird angle, and reduced the poly count. My version does not include the bow, and it appears in the normal hair category, not the hat category. This won't conflict with any other retextures.

Available for teen, young adult, adult, and elder females.

Poly count:
LOD0 - 10706
LOD1 - 5039
LOD2 - 1938
LOD3 - 299



Thursday, July 12, 2012

2

Carina (that model people have been requesting)

Something other than a hair! I'm diversifying!


This is Carina. She's from an old legacy family, but I chose her brother as the heir, so I don't really remember much about her. Her great grandmother was Celeste GilsCarbo from Barnacle Bay, so everyone in the family got dressed in plaid and cowboy-ish things. But she's packaged with a base game t-shirt and jeans to save your eyes.

If you want her to look like she does in the picture, you'll need the following cc:

Non-Default Sunny Skin by Ephemera
Simplified Doll Eyes by Shyne
EA Female Eye UV Fix by S-Club (not required, but it makes female eyes look so much better)
Alpha Brows by Helaene
Lipstick N24 by Lemonleaf
Hair by Cazy and me
Sliders by Jonha, bella3lek4, and Heiret

I've never posted a sim before, so let me know if I messed something up or forgot anything.

9

Cazy's Carpe Diem Edited and Retextured

I feel kind of weird posting this hair, because I didn't really do anything to it. But I'm going to upload a sim that's wearing it, so I'm sharing it anyway. I retextured it, and deleted a few strands of hair that were sticking out and annoying me, and that's it. Cazy did an awesome job with everything else. This retexture won't overwrite any other versions.

Available for teen, young adult, adult, and elder females.

Polycount:
LOD0 - 10050
LOD1 - 4312
LOD2 - 1140
LOD3 - 366



Monday, July 2, 2012

17

Peggy's June 2012 Special Gift Fixed and Retextured

Peggy drives me crazy. Her meshes are so cute, but they always have so many problems. I did all my usual stuff to this mesh - reduced the poly count by about 1700, added the missing LODs, gave it new bone assignments, adjusted it to sit on the head a little better, and fixed all the transparency issues that I could. I made the back of the hair smaller, and got rid of the tacky little beads on the hair clips, too. I wasn't able to fix all the problems, but I think it's an improvement. This version will not conflict with the original, or with any other retextures.

Available for teen, young adult, adult, and elder females.

Poly count:
LOD0 - 9872
LOD1 - 5785
LOD2 - 2370
LOD3 - 277







Saturday, June 9, 2012

15

Newsea's Miles Away Edited and Retextured

Back at the beginning of the year, I was planning on updating this blog at least once a month. And then the past few months of school just killed me. Hydrogeology ruins everything. Anyway, I didn't do a whole lot with this mesh. I retextured it with an edited version of newsea's textures (I'm really happy with the way these ones turned out!). I resized the mesh so that it's not as wide, sits a little lower on the head, and has some more volume on top. And I moved or deleted a couple strands of hair that looked out of place and were annoying me. Poly count for the lower lods has been reduced, but I couldn't really edit the higher ones without making the curls look blocky and horrible, so this hair probably won't play well with slower computers.

Available for teen, young adult, adult, and elder females.

Poly count:
LOD0 - 14709
LOD1 - 7931
LOD2 - 2738
LOD3 - 308