Showing posts with label Female Hair. Show all posts
Showing posts with label Female Hair. Show all posts

Friday, June 21, 2013

13

Peggy 5481 Converted (with S-Club bangs)

This is a conversion of Peggy 5481, but the bangs looked kind of flat in the Sims 3, so I replaced them with the considerably more awesome bangs from S-Club's Chignon hair mesh. There are a couple of small transparency issues that I couldn't fix, just above the hair tie, but I don't think any of them are too noticeable during gameplay. The braid is right behind the sim's ear, so you'll probably get some clipping issues if you use this hair on sims with larger than normal ears. And the hair tie is recolorable, so this hair will appear in the hat section.

Available for females of all ages.

Poly count:
LOD0 - 5565
LOD1 - 3988
LOD2 - 1668
LOD3 - 363



Wednesday, March 6, 2013

15

Cazy's Demonic edited and retextured

I thought this hair was way too long in the back, so I chopped some of it off. It's pretty much the same as Cazy's mesh, other than that. The poly count is slightly smaller, due to the hair strands I deleted at the back, but this mesh is still very high poly, so it may not work well on slower computers. It's short enough that it won't make much of a difference, but the poly count is too high to support morph states. This hair looks super shiny on the create-a-sim screen, but it should be fine in game.

My version won't conflict with Cazy's, so you can have both in your game at the same time.

Available for teens, young adults, adults, and elders of both genders.

Poly count:
LOD0 - 13619
LOD1 - 9438
LOD2 - 3469
LOD3 - 419



Saturday, February 9, 2013

8

Cazy's Agnetha edited and retextured

I really like this hair, but it had an extremely high poly count and no morph states. So I reduced the polys for all LODs, and added fat and thin morphs to the high detail mesh (I couldn't get the morphs to work for the medium detail mesh, unfortunately). I had to delete about 3500 polys before the mesh was small enough to handle morph states, so my version is a bit less detailed than the original. It won't conflict with Cazy's version or with any other retextures.

Available for teen, young adult, adult, and elder females.

Poly count:
LOD0 - 12665
LOD1 - 7211
LOD2 - 3390
LOD3 - 484




Thursday, November 22, 2012

5

Cazy's Beat Of My Drum edited and retextured

I didn't do a whole lot to this mesh. It's mostly just been edited so it's not as wide. I was able to reduce the poly count a bit, but it's still fairly high, so this mesh may not work well with slower computers. The bone assignments and morph states are Cazy's. Everything's been repackaged, so it won't conflict with the original or with any other retextures.

Available for teen, young adult, adult, and elder females.

Poly count:
LOD0 - 13483
LOD1 - 8579
LOD2 - 1534
LOD3 - 450



Thursday, November 1, 2012

10

Newsea's Lucky Star edited and retextured

This is the Halloween gift I was giving out on tumblr. Newsea's Lucky Star, with a retexture, reduced poly count, and resized mesh. It also has fat morphs (not that ponytails really need them), and it won't conflict with any other retextures.

Available for teen, young adult, adult, and elder females.

Poly count:
LOD0 - 10465
LOD1 - 4870
LOD2 - 1970
LOD3 - 327

Tuesday, September 4, 2012

5

Newsea's Ivory Tower edited and retextured

This one needed a lot of work. I retextured it, resized the mesh to sit better on the head, edited some hair strands that were sticking out at a weird angle, and reduced the poly count. My version does not include the bow, and it appears in the normal hair category, not the hat category. This won't conflict with any other retextures.

Available for teen, young adult, adult, and elder females.

Poly count:
LOD0 - 10706
LOD1 - 5039
LOD2 - 1938
LOD3 - 299



Thursday, July 12, 2012

9

Cazy's Carpe Diem Edited and Retextured

I feel kind of weird posting this hair, because I didn't really do anything to it. But I'm going to upload a sim that's wearing it, so I'm sharing it anyway. I retextured it, and deleted a few strands of hair that were sticking out and annoying me, and that's it. Cazy did an awesome job with everything else. This retexture won't overwrite any other versions.

Available for teen, young adult, adult, and elder females.

Polycount:
LOD0 - 10050
LOD1 - 4312
LOD2 - 1140
LOD3 - 366



Monday, July 2, 2012

17

Peggy's June 2012 Special Gift Fixed and Retextured

Peggy drives me crazy. Her meshes are so cute, but they always have so many problems. I did all my usual stuff to this mesh - reduced the poly count by about 1700, added the missing LODs, gave it new bone assignments, adjusted it to sit on the head a little better, and fixed all the transparency issues that I could. I made the back of the hair smaller, and got rid of the tacky little beads on the hair clips, too. I wasn't able to fix all the problems, but I think it's an improvement. This version will not conflict with the original, or with any other retextures.

Available for teen, young adult, adult, and elder females.

Poly count:
LOD0 - 9872
LOD1 - 5785
LOD2 - 2370
LOD3 - 277







Saturday, June 9, 2012

15

Newsea's Miles Away Edited and Retextured

Back at the beginning of the year, I was planning on updating this blog at least once a month. And then the past few months of school just killed me. Hydrogeology ruins everything. Anyway, I didn't do a whole lot with this mesh. I retextured it with an edited version of newsea's textures (I'm really happy with the way these ones turned out!). I resized the mesh so that it's not as wide, sits a little lower on the head, and has some more volume on top. And I moved or deleted a couple strands of hair that looked out of place and were annoying me. Poly count for the lower lods has been reduced, but I couldn't really edit the higher ones without making the curls look blocky and horrible, so this hair probably won't play well with slower computers.

Available for teen, young adult, adult, and elder females.

Poly count:
LOD0 - 14709
LOD1 - 7931
LOD2 - 2738
LOD3 - 308






Sunday, January 8, 2012

22

Newsea's Summer Flavour edited and retextured

I love this hair. I think it may be my favorite Newsea mesh ever. I edited the mesh to make it a little smaller and reduced the polycount for the lower LODs, but most of the work I did was with the bone assignments. It doesn't look like your sim glued her bangs to her shoulders anymore! The texture is almost entirely Newsea’s, with the dark roots removed and some parts from Pooklet’s texture blended in where I wanted a bit more detail.

My version won't overwrite anything, so you can have mine and Newsea’s version in your game at the same time. Anonymous commenting is enabled; if you have any problems, please let me know and I’ll fix them as soon as possible.

Available for teen, young adult, adult, and elder females.

Mesh by Newsea
Textures by Newsea, Pooklet, and me

Poly count:
LOD0 - 8604
LOD1 - 5132
LOD2 - 2171
LOD3 - 434